Here’s a character breakdown for the hero of Death at Bethesda Falls.
JAMES DEXTER THORP
DoB: 6 Oct 1839. Jim is 26. He lived in Deadfall, a
neighbouring town to Hope Springs, both being small Kansas towns, and went off
to war in 1861 when he was 22. He left
behind his girl, Anna Comstock, who lived in Hope Springs. He wrote to her as often as he could but
never got any answers to his letters.
When he returned after the war (1865), he found that his
mother and kid sister had been killed; also, the Comstock parents had died two
years earlier and only last year both Anna and her brother Clyde had up and
left for somewhere west. Before she
went, Anna had qualified as a schoolteacher.
He felt rootless but as he is good with a gun and he wanted
to find the killers of his ma and sis, he takes up bounty hunting, mainly in
the Dakota Territory. The war hadn’t
really prepared him for much else, only hunting and killing.
He smokes stogies (thin cigars) usually affected by
gamblers.
Clothing
Dresses entirely in black.
Flat-crowned hat. Silk neckerchief. Linen shirt, broadcloth trousers.
Leather boots, no spurs.
Two six-guns, slung low and slantwise and tied down. A bullwhip is tied to his belt. Carries a
Henry repeating rifle. Also a Bowie
knife in its sheath on his belt.
Physical appearance
With a tanned and lined brow, looks older than his young
years. Tall and broad and didn’t carry
an ounce of fat. Slate-grey eyes. Livid scar on left temple. Aquiline nose. Burnt almond hair. Cleft chin. Broad grin.
Aloof, analytical.
Savvy.
Verbal mannerisms
Deep, husky voice. When angry, spoke with grave deliberation; tone becoming cool, icy. Eyes narrowing, fix with a level stare; mouth tightened into a stubborn line.
You can see that already Thorp is linked to Clyde and Anna with their previous history. Don’t neglect backstory, as no character comes into the world fully formed but is made by his experiences and the people he deals with in life.
Character breakdown list
Try to produce a breakdown for each main character; shorter
versions for bit-part players. This can be as little or as much as you like,
depending on the length of the work (short story, novella or novel). Every item
doesn’t have to be allocated, of course. This also helps for consistency and
avoids mistakes! Obviously, career choice or experience will influence
behaviour. Some options won’t be appropriate if you’re writing a historical
story!
Name – try to avoid using names beginning with the same
letter; avoid similar sounding names; be imaginative and don’t always settle
for the easy option. Check a directory for names. Dickens was good at this. In Death is Another Life, my American magus
is called Spellman – just seemed right! Count Zondadari was the name of a
Maltese knight and a triq (or street) was named after him, so I used this name
for the vampire…
Age (Date of birth may be relevant, helps keep track, too,
if the story covers a long period)
Height
Weight
Body type
Eye colour
Hair colour and style
Distinguishing features
Physical imperfections
Characteristic gestures
Race/ethnic group
Religion
Family background
Schooling
Studies/degree
Skills, abilities and talents
Occupation
Previous jobs
Military or other experience
Short term goals
Long term goals
Quirks/eccentricities
Temperament
Method of handling stress/anger/rage
Admirable traits
Negative traits
Bad habits/vices
Prejudices
Opinions on politics/other current issues
Fears
Hobbies/interests/sports
Favourite pastime
Favourite TV/films
Pets – animals should only be used if they’re going to have
relevance to the plot or for character development
Favourite meal
Favourite alcoholic drink
Favourite book
Traumas/psychological scars from the past
Clothing/styles
Pet sayings/verbal mannerisms
Speaking style
Best friend
Past experience that has moulded personality
Home
Car type, colour etc
Character growth/change by the end of story
General character physical description guide
Even for short fiction, it’s useful to apply some of the
following to your characters. It will depend on the story and its length as to
how much description you can use. This list is by no means exhaustive but gives
a taste of variety that can be applied to your characters to make them stand
out from each other. Bear in mind family resemblances, though. Ring the changes
so there’s no confusion of characters in the visual sense.
Hair: Black, brown, fair, auburn, grey. Turning grey,
bald, waved, bobbed, close-cropped, dyed.
Eyes: Blue, brown, hazel, grey, green, squint,
monocle, spectacles, blind, left or right eye missing, patch. Open, upper lid
dropped, distinctly narrowed, drooping lower lid.
Complexion: Dark, fair, fresh, pale, ruddy, sallow,
freckles, pock-marked, moles; warts, scars, beard, moustache.
Mouth: Full lips, thin upper and full lower lip,
narrow lips, wide lips, hare lip.
Ears: Small, large, long lobed, short, thick, round; angular flat ears; right or left ear deformed or missing.
Teeth: Healthy, broken, decayed, false, gold-filled,
missing.
Nose: Large, small, long, broad, snub, bulbous,
pointed, hooked, straight, crooked.
Chin: Slight, heavy, dimpled.
Back: Straight, broad, humped, round-shouldered.
Legs: Slim, fat, bandy, right or left limp; right or
left leg missing.
Physique: Corpulent, thin, short, tall, strong, weak.
Speech: Slow, rapid, impediment, thin, harsh, dumb.
As a rule, the nose decides ‘looks’; also where the nose is
full and round, so are the lips, chin and brow. If the nose is sharp, so are
the other features too.
The mouth indicates character while feelings are generally
shown most rapidly in the eyes.
Character is also revealed by behaviour, but that’s another
post at a later date.
For all writers of genre fiction, character creation is
dealt with in Chapter 8 (p87) in Write a
Western in 30 Days.
Amazon.co.uk
3 comments:
Good lists, Nik, that are easily transferrable across the genres. Thank you. I find remembering my characters' traits quite a challenge so I tend to 'buy' the use of an image from a reputable site, to refer to during the manuscript writing.(My pinboard is littered) After the novel is completed I use the same image in my book trailer videos and in blog articles.
Frontier fiction from 100 years ago usually introduces characters with a detailed description of their physical features. Heroes had broad foreheads and big chins. A short upper lip was apparently desirable as well. Women's emotions were always signaled by color rising in their cheeks. Characterization included regional dialects. Villains were typically butt ugly or sinisterly handsome.
Interesting approach, Nancy!
Ron, I agree, but now readers seem to want more - and no regional dialects which are difficult to comprehend and slow down the story.
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